Archive for the ‘Work’ Category

What am I up to

November 12, 2009 Leave a comment

I do not write a lot these days. Every spare time I have I spend on building the Darkstage Studio website. It’s coming along nicely, I think, but I have a lot of work ahead of me. I do hope I get back to do some creative work soon. Coding is fun, but animating and drawing is even more.

This is how the site looks so far.


I’ve finished the main page along with a nice free slideshow plugin called Pikachoose. What’s left is building the rest of the pages, adding content and putting it on the interwebs.

So don’t think I gave up just yet only because I’m writing only This Week’s Discoveries posts. I’m up and well and pushing my dreams forward!


Modeling and animation for Atomic Arts

October 29, 2009 Leave a comment

Atomic Arts hired me last August to work with them on a short presentation they were doing for the inauguration ceremony of the new rapid transit system in Dubai.

They asked me to model the train station and do some animation sequences. What they wanted was the camera revolving around the train and the station as these objects unravel and reveal their inside to the audience.

I had a great time working with the team, especially my Animation Mentor colleague, Henrik, who supervised the project in addition of doing some materials and rendering. There were also Pavel, who did an excellent job with texturing the station and Toby who was responsible for lighting, materials and rendering. The train was modeled by Carlos.

So check out the result (there is a long intro in this video which was not part of the project, and WordPress ignores the timecode I put in the URL, so skip to 5:40):

Coffee Jar model

October 21, 2009 1 comment

I just finished rendering this thing I’ve been working on a while ago. I find that bottle to be quite an interesting object to model and texture. I had some hard time figuring out the glass’s refraction (and thanks Dan for all your help with that) but eventually I think I nailed it pretty well. It’s not perfect, but it looks realistic enough.

This was modeled with 3dsmax 2009 and rendered with VRay. I textured it with photos I took of the original object found in my kitchen and turned the photos into textures using Photoshop.

Virtual World News on GeoSim’s Virtual Philly

July 9, 2009 Leave a comment
The USHistory guide. Spent many hours animating that guy.

The USHistory guide. One of the characters I enjoyed animating most.

GeoSim, the company I work for, has our new Virtual Philadelphia project featured in an article on the Virtual World News website. They mention the joint venture between GeoSim and the IHA (Independence Hall Association), which is basically manifested in a small “Show me in 3D” button on top of pages. Like here. By clicking this button it launches the VirtualPhilly application and puts you straight on the historic site you just read on on the  USHistory page. Neat, huh?